Simona Avolio

Hej…Here i am (MyAvatar & Me).

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I come from Italy. My hometown is Napoli, in the south of Italy but actually i'm attending to a MA degree at University of Siena.

I study interaction design, so the interactions between people and with the environments they have around are really interesting issues for me.

I love any kind of art, my favourite artist is M.C.Escher and my life style is based on his quote: a good artist is who never stop to become curious. I believe that any kind of things have something to tell so when something captures my attention, i take a written note, i make a sketch or a photo of that things.

I choose this course because it will give me the possibility to mix my hobbies with my field of study…so this course means for me: EXPLORATION, OBSERVATION, CREATIVITY.


Assignment 2: Make a personal and subjective map of Århus

Map name: Gaming tour of Århus

Gaming tour of Aarhus is a kind of map, which never is the same; each time it can be composed by different streets depends on the person and the experience he/she got with this tour.
You can create your path, just follow some objects' lead. The objects can be everything, something you find on the pavement (like a paper sheet) or something belong to the buildings or the structure of the city (like a sign). The objects can be fixed in the city (like a sign) or they can be temporary (like a paper sheet on a pavement).

There are just few rules to take part in Gaming tour of Aarhus:

1. The start point is VisitAarhus in Banegårdspladsen 20.
2. Look around, the first number you will see, it will be equivalent to greatest hour/s you have in order to create your path.
3. It will be useful make a photo of your clues (especially for those which are temporary)
4. The "Gaming tour of Aarhus" can be made by just one person (the choice of objects is personal: an object can represent a clue for a person but not for an other one)
5. The tour can extend also to more days (depending from rules n.2). In this occasion, the path have to restart from the point in which you stopped the tour the day before.

Now you are ready to start and remember choose your tour's leads, your clues to discover much more about the city and give them a personal meaning and interpretation…the result it will be cool!!!

OBSERVE, IMAGINE, ENJOY YOURSELF!!

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Accourding to me, this is one of the best way to discover the city: playing and enjoying yourself, you have the possibility to make a really unique experience of a city.
I visited Prague in this way and it was amazing!!

Next step: Categorise the maps according to Crampton & Krygier’s categories

It was difficult think about my subjective map and try to insert in the five (four in this case) areas that Crampton & Krygier suggest.
I'm not sure if the map can be insert in just one of the categories, maybe it belong to more than just one.
I will insert my map in the categories of artists and of everyday mappings.
Why? Well, it's a really new way to think about a map because it doesn't exist at your starting point of the tour but it develops and comes to life during the tour and it is complete only when the person decide to stop going around. It introduces, besides, new variables: the subjective and personal aspect of the map, the playful and amusing experience and finally a great possibility to be creative and to imagine thinking about common objects (belonging to your everyday life) as something else, with a special meaning and as a way to discover the city.


Assignment 3: Find a place marked by hybrid space

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Example of Hybrid space in Aarhus


Assignment 4: Make an “audio-stand”. Find a place that you find sonically interesting and communicate it to the rest of us in a soundbite; max 30 secs.

- SOUND NAME -
A break in a continuum

- WHAT -
Sounds of sea and seagulls in the foreground broken and mixed temporarily with a sound of bike.

- WHEN -
Day_18 March, Time_12.28, Duration_19 sec

- WHERE -
Along the route from Egaa marina to Aarhus harbour (I do this route almost everyday), in Risskovstien (Route n.5, only for pedestrians and bikes)

StartRoute5
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- WHY -
I like the sound each bike does. I think that each one has a sound that makes it different from the other.

Crossing or walking along the street, we surely notice if a bike is coming. Usually we use our sense of sight to realize there is a bike, but we could also use our sense of hearing. If we pay attention and we concentrate just on this sound we could be able to understand if a bike is coming or if it's already passed.

It could be difficult hear the sound of bike in the city center where there are a lot of other different sounds that mix together but it is a really cool experience hear it where there aren't so much sounds: just few ones from nature broken by the sound of some bikes going towards a certain direction.

A bike appears like an element from modernity that try to communicate and to come near to the natural elements not in a intrusive way: it arrive almost noiselessly, then brokes for a while the apparent calm of the natural environment around it and finally it moves away, again noiselessly.

The sensation and the feeling related to this kind of sound go with you for all the route, making the walk really enjoyable.

ps. The audio file was been uploaded on First class.


Assignment 5: In groups of three/four people make and perform a .walk and swap your walk with another group.

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Ah, Brown!!! .walk

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Å + Ticking heels .walk


Assignment 6: Create a mis-guide in order for us all to create a full Mis-guide of Aarhus

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Here there is my concept


And thinking about the course….

1. What is your most memorable experience?

My best experience is about one of the practice activity we did. Particularly, that one to make a subjective map. It wasn't a long time that i was in Aarhus so i didn't know a lot the city and that exercise was been a really good and funny way to start to discover the city.

2. Name the text that you like the most (or learned from/provoked the most)

I like a lot the text about the 'Theory of the Dérive' of Guy Debord.
This text start to make me think that often the people are too involved in their activities to forget to look at, feel and experience the city and the environment that surround them. The derive give to people the possibility to explore the places and get involved with what happens around them and also to share that kind of experience with other people.

3. Name one thing that you have learned from the readings.

From the chapter 'Walking in the city' of Michel de Certeau, i learned that it's better to be a walker than a voyeur (and this concept could be also related to other circumstances, not only to the city). It's better to experience the things from the inside in order to understand them deeply. Otherwise, if you always look at the things from the above, from a certain distance, the risk is that you could lost the real essence of the things.

4. Which artwork/artifact/performance presented in class did you like the most?

I like the performance presented in the class about 'Listening to the city', that one of John Cage called 'Silent piece': a performance based on silence where you start to consider the sounds of the place you are situated. I liked very much also we reproduced that performance in class, it was really interesting and it was incredible to notice that 'the silence is broken by the audience, which becomes 'ironically noisy' (Kahn 1999).

5. What was your reply to the assignments? List them all and think about how to present them – as a whole – to the others as a collection. What have they contributed to the course?

Assignment 1: Create a wiki profile of yourself
Assignment 2: Make a personal and subjective map of Århus
Assignment 3: Find a place marked by hybrid space
Assignment 4: Make an “audio-stand”
Assignment 5: Make and perform a .walk
Assignment 6: Create a page of a mis-guide
They according to me were essential for the course, to understand really the issues we faced in class: it is always useful put in practice what you have learned theoretically. All this assignments (except the first one) present different prospectives from which it is possible experience the city: as a game, as a mix of analogue and digital stuff, as a soundscape, as an experience lead by psychogeographical elements and finally as a place composed by a lot of elements belonging to everyday life which contribute to create the soul of the city.

6. Which assignment do you find most in line with the course content? Why?

I don't know because, as i said before, each one has contributed to explain some issues. I could say that the mis-guide (see as the mix of all our ideas come out of our previous experiences with other assignments) is the best element which sum all the course content.

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